Nicky nacky nooo, today’s output is a bit like a legacy codebase—sluggish, slightly painful to deploy, and deeply concerning to stakeholders. But we push through!
The sky above the open-plan office was the color of a television tuned to a dead Slack channel.
Welcome to the End Times, where the transition to Agile wasn’t just a methodology shift; it was a physical cataclysm. We don’t build software anymore. We sacrifice our fleeting mortality on the altar of the Jira Board of Infinite Despair, praying to a pantheon of gods who look remarkably like middle management in fleece gilets.
The Coven of Delivery
At the center of the ritual stands the Project Manager. Or, as she is known in the ancient texts, The Wicked Witch of the North (London). She doesn’t track progress; she hexes it. Armed with a broomstick fashioned from recycled standing-desk components and a cauldron bubbling with toxic positivity, she stirs the project scope.
“Double, double, toil and trouble; Fire burn, and scope creep bubble,” she cackles, adding another layer of uncosted compliance to the sprint.
To her, the team is not a collection of humans, but a harvest of “resources” to be drained of life force. If a developer dies at their keyboard, she simply updates their capacity to 0.5 FTE for the remaining days of the cycle.
The Architects of the Illusion
Then we have the Technical Architect. A man whose understanding of infrastructure is entirely theoretical, like quantum physics or a fair day’s pay. He stands before the whiteboard, a visionary in a faded Game Cat t-shirt, eyes glazed over with the absolute certainty of the profoundly misinformed.
“We shall build it on Drupal!” he proclaims, his voice echoing through the dystopian wasteland of the server room. “And we shall pay our tithes to Acquia, the Great Sovereign and Sole Creator of the Druplicon!”

A hush falls over the room. Somewhere in the distance, an open-source contributor weeps into a cold cup of mate. To point out that Acquia does not, in fact, own Drupal is to commit heresy. It is to invite the Witch’s wrath. He believes Acquia created Drupal the same way he believes Elon Musk personally welded every Tesla with his bare hands. He is an architect of sandcastles built on a digital tide.
The HND High School Musical
Guiding this ship of fools through the digital wasteland is our resident Product Owner. Rather than offering anything resembling guidance or coherent speech, she exists in a state of perpetual, low-frequency moaning—an atmospheric dread that only occasionally coalesces into shrill, frantic demands for “timelines” and “process.” She sits at the helm of a product she couldn’t identify in a police lineup, nested within a business model she understands with the same depth a golden retriever understands quantum cryptography. While she performs Olympic-level feats of executive sycophancy—positioning her tongue with terrifying, heat-seeking precision up the backside of any passing director—she couldn’t tell you how a flesh-and-blood user actually interacts with her digital empire. In fact, what is the product? She doesn’t know. The developers don’t know. God has long since left the Slack channel. It is a ghost ship of useless deliverables, steered by a silent, parasitic captain whose only compass is the proximity of executive favour and the relentless, soul-crushing beat of a fictional project plan.
The entire team runs Scrum not like an enterprise operation, but like a group of hungover students trying to wing a Higher National Diploma group project at 3:00 AM.
- The Backlog Grooming is just a collective shrug.
- The Story Points are completely arbitrary—Fibonacci numbers used like tarot cards to predict a future that will never happen. “I give this login button an 8, because 8 looks like two little eyes crying.”
- The Retro is a mandatory hostage situation where everyone writes “More biscuits please” on a virtual Post-it note while the world burns outside.

The Game Cat Philosophy
As the great digital deity Game Cat once purred from the top of a warm mainframe: “A mouse in the paw is worth two in the backlog, but a mouse that has been properly story-pointed can be chased for eternity without ever being caught.”
We are all just mice in the grand, dystopian simulation. We sprint and we sprint, yet we remain entirely stationary, trapped in a loop of continuous deployment to an audience of ghosts.
Now, go forth and log your hours. The Witch is watching, and the burndown chart must bleed.